package se.liu.oschi129.game.objects.blocks.breakable;

import se.liu.oschi129.animation.animationspace.AnimationSpace;

/** 
 * This is a block part 
 */
public class ObjectBreakableBlock10Part01 extends ObjectBreakableBlockPart {
	
	public ObjectBreakableBlock10Part01(double x, double y) {
		super(AnimationSpace.get("img_block10_part01"), x, y);
	}
	
}
